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Old Jan 15, 2008, 11:07 AM // 11:07   #81
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Don't like ursanway? then don't play it.

Or maybe you would prefer places like DoA to go back to monks, tanks and ele only groups (maybe the odd Battery necro) yeah, that wasn't dull at all /sarcasm

The simple truth is that ANY profession can ursan so anyone can get to do the missions they so wanted to do before and couldn't get into the super leet groups unless they had the cookie cutter build that the party would allow

I find it funny that cookie cutters complain about the use of another cookie build... get over yourselves ppl.
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Old Jan 15, 2008, 11:25 AM // 11:25   #82
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Avatar of Grenth needs its duration boosted... probably about the same as Dwayna and Melandru would be fine. Enchantment stripping is an iffy enough build in PvP as is without lasting 30 seconds. In PvE... suffice it to say I've never had to use it, unlike the other four (although I don't use AoB that much either, but it's popular enough I don't think it should be buffed).
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Old Jan 15, 2008, 11:35 AM // 11:35   #83
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all i want to see in 2008:

- fix the mesmers, ANet, you boobs!
- Make Avatar of Balthazar PvE-only. These stupid AoB Dervs make Dervs look really bad. I don't get killed by AoB, i get killed by Avatar of Dwayna/Malandru Dervs.
- Stop giving out bansticks like it is fruit cakes to the friends you hate during Xmas.
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Old Jan 15, 2008, 11:40 AM // 11:40   #84
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...that would be kind of fun actually. A good half of the Dervishes in PvP would quit, but the rest of us wouldn't miss them.
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Old Jan 15, 2008, 12:51 PM // 12:51   #85
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Bitter bitter people... I think the skills are fine the way they are right now, what wins mostly in all kinds of PvP matches is the balanced build ( wich is a good sign ). A new skill balance now would only come with the purpose of nerfing ursan and adding a new twist into the meta.
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Old Jan 15, 2008, 01:27 PM // 13:27   #86
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Quote:
Originally Posted by Onyx Blindbow
Don't like ursanway? then don't play it.

Or maybe you would prefer places like DoA to go back to monks, tanks and ele only groups (maybe the odd Battery necro) yeah, that wasn't dull at all /sarcasm

The simple truth is that ANY profession can ursan so anyone can get to do the missions they so wanted to do before and couldn't get into the super leet groups unless they had the cookie cutter build that the party would allow

I find it funny that cookie cutters complain about the use of another cookie build... get over yourselves ppl.
I'd like to formulate a new law, I call it the Second Law of Ursodynamics (the First Law being that the more Ursan Blessing is used in a party, the better the party works), otherwise known as Urstropy:

« The tendency of a thread about skill balance that is left to itself to descend into the same old debate about Ursan Blessing. »



Seriously, it's beyond obvious that Ursan is broken and it needs a fix one way or another.

How many more threads need to be closed because of it?

Last edited by Lagg; Jan 15, 2008 at 01:47 PM // 13:47..
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Old Jan 15, 2008, 01:30 PM // 13:30   #87
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Lets just wait and see what the skillupdate brings and QQ later about it ^^
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Old Jan 15, 2008, 01:42 PM // 13:42   #88
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Wishlist:
- Nerf urasn into the ground.
- Nerf some other PvE skills. (imbagon)
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Old Jan 15, 2008, 01:59 PM // 13:59   #89
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The rebalance will be big, because the whole point of it is to upset the game balance, and make everyone look for new optimal builds.

Also they're likely to continue testing ideas for GW2 - hopefully those ideas are better than the previous one, the horrible game-breaking PvE skills.

And I can't imagine that they wont nerf Ursan somehow, it's just too stupidly uber as it is. Make the attacks cost energy, perhaps.

My wishlist: buff mesmers. Some conditional AoE attacks and a skill which causes Daze would be nice.
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Old Jan 15, 2008, 02:48 PM // 14:48   #90
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Quote:
Originally Posted by Onyx Blindbow
Don't like ursanway? then don't play it.
Quote:
Update 20.01.2008
Introduced new skill "Ima Retard" that kills every mob in the area and assigns its drop to you.
You think it's too easy with this? Don't like it? Don't play it- fix for everything.
Quote:

Or maybe you would prefer places like DoA to go back to monks, tanks and ele only groups (maybe the odd Battery necro) yeah, that wasn't dull at all /sarcasm
Way to pwn yourself. As much as I didn't like previous situation with holy trinity, there's only monks and Ursan now.
So, 3 classes being used is still better than 1 class being used and 1 skill.
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Old Jan 15, 2008, 03:04 PM // 15:04   #91
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Quote:
Originally Posted by CougarTheTall
100 Bucks says they nerf at least one of the following:

Dark Bond
Infuse Condition
Tramping Ox
Falling Spider
Augury of Death
Ursan Blessing
Aegis
Mystic Regeneration
Mobious(sp) Strike
any number of Wards
etc etc
dark bond will no be nerfed, its a nice skill for pve, not overpowered, completly worthless in pvp.
same goes for infuse condition.
tramping might get a nerf if Anet decides to kill a dagger sin.
Falling spider will prolly not get nerfed. Augury of death has nerf potential, wich will kill deadly arts assassins.
ursan blessing needs a nerf, might not get it tho as Anet doesnt care about pve (neither do i)
Eagis is not overpowered, its way to easy to interupt.
mystic regen isnt overpowered, simply because you need enchants to keep it up, enchants can be stripped, it doesnt give much direct heal and wont make you invincible.
mobious strike doesnt deserve/get a nerf, its balanced/weak enough.
wards deserve one, but i doubt they will nerf it.
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Old Jan 15, 2008, 03:17 PM // 15:17   #92
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Quote:
Originally Posted by Martin Alvito
You'd have thought that the designers would have learned their lesson with the ranger - energy management primary attributes are bad.

But no, they had to make the paragon and the dervish and create two more balancing nightmares for themselves...

At least the assassin energy management primary is perpetually underpowered.
ya know i just dont get what you are saying. I have both a ranger and a paragon and have no energy issues at all. Take some time to learn the skills, experiment with their timings and stop trying to spam skills. My ranger usually runs as a ranger/ele and she can still get off a good ele spell between bow shots and does high damage. My Paragon usually runs as a P/R or P/Ele and the ame thing applies.

OH and yes I agree that the Assasins need some loving. They have paperthin armor yet do melee attacks that tend to cost alot of energy. I have played a sin and found that they really need a bit of an increase in armor strength and either a reductionj in energy costs or an increase in overall engery. Perhaps an adrenline skill that the increases your dodge chances or increases your energy with each successful strike would be nice. I dont think there is one like that but its been a while since i tried using my sin.
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Old Jan 15, 2008, 03:19 PM // 15:19   #93
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Quote:
Way to pwn yourself. As much as I didn't like previous situation with holy trinity, there's only monks and Ursan now.
So, 3 classes being used is still better than 1 class being used and 1 skill.
Way to not read the whole post /sarcasm

Ursan can be used with ANY profession (that is the bit you didn't read)

I played DoA in the bad old days and made an ele specifically to play it when many ppl where QQing in the forums about not being able to get in a party, similar with urgoz, the deep and FoW

why not just nerf all skills and we can all run out and kill things with sticks, that'll be a fun way to play :/

I am sure that Ursan was made to lvl out the elitism of certain areas and give wider use to the general playerbase, yeah I agree it very powerfull, but it's the same tired old cry, as soon as skill balance is mentioned ppl scream about ursan... YAWN

I have yet to see ppl scream about volfen which is also overpowered or raven being underpowered and given that these are PvE skills only then who cares that more ppl can play these areas I still think it is a good thing getting these areas more active

Last edited by Onyx Blindbow; Jan 15, 2008 at 03:24 PM // 15:24..
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Old Jan 15, 2008, 03:20 PM // 15:20   #94
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They should have nuked Ursan a long time ago. No point really in doing it now.
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Old Jan 15, 2008, 03:26 PM // 15:26   #95
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Quote:
Originally Posted by Onyx Blindbow
Way to not read the whole post

Ursan can be used with ANY profession (this is the bit you didn't read)

I played DoA in the bad old days and made an ele specifically to play it when many ppl where QQing in the forums about not being able to get in a party, similar with urgoz, the deep and FoW

why not just nerf all skills and we can all run out and kill things with sticks, that'll be a fun way to play :/
problem is with alot of groups they dont want to TRY other proffessions... we used mesmers, rits etc in DoA HM "no ursan way" also... Worked perfect also... especially the rits <333

Just try to find an openminded group ^^
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Old Jan 15, 2008, 04:47 PM // 16:47   #96
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Clearly Ursan Blessing will not be nerfed. It is doing exactly what it is intended to do. Of course it is overpowered, but so are most of the PvE skills. That's why they are PvE only.

More variety before Ursan? LMFAO! ya sure, we used to see hordes of mesmers, sins, and paragons doing quad runs in DoA before ursan came out.

If anything needs a major update, its the pathetic state of the economy atm.
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Old Jan 15, 2008, 04:54 PM // 16:54   #97
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Quote:
Originally Posted by Lagg
Seriously, it's beyond obvious that Ursan is broken and it needs a fix one way or another.

How many more threads need to be closed because of it?
PvE is broken.
Ursan is just a testament of that.

Fix PvE and there will be no need for an Ursan.
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Old Jan 15, 2008, 05:04 PM // 17:04   #98
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My first post in this thread was that I can't wait for the update so I can read the arguments on Guru, but I see they have started already!

Way to go guys!
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Old Jan 15, 2008, 07:15 PM // 19:15   #99
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Quote:
Originally Posted by Shuuda
From a High end PvPers Point of view, that would be perfect, I won't say anymore, as to prevent a flamefest.
I play HA all the time, in fact that's all I play. I think you guys are a little off base. Quite frankly I've never met a person in ha that hates sins or paras. I personally love paras and I miss being able to do para spikes. They've nerfed paras pretty hardcore, so now their mostly used in a supportive way or as a secondary class.

The last few skill balance changes has hit HA hard. At one time there was a variety of different builds going on. Now it's mostly iway and heroway. Anet took too hard of a stance on spike builds, the only one they really left alive was ranger spike. They'll probably come up and finish it off with this next update, leaving iway and heroway to choose from.
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Old Jan 15, 2008, 07:40 PM // 19:40   #100
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The more things change the more they stay the same. No matter what the change, people cry. No matter what the nerf, people cry. No matter what the skill, people cry. Oh woe is me, Anet doth not heed my calls! (cries) T.T
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